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Case studies

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  • SIM CASE STUDY

Sports X Jobs

Sports X Jobs uses the power of sports clubs as local hubs to build employability, validate skills, and connect unemployed young people to real job opportunities
  • SIM CASE STUDY

SCALE: Empowering Sustainability Together

Establishing a circular economy Mall in Longford as a Centre of Excellence to promote sustainability, reuse, repair, recycling, and education to support local green businesses and innovation.
  • SIM CASE STUDY

Cartiera

A social laboratory that produces upcycled accessories made of recovered leather employing disadvantaged persons.
  • SIM CASE STUDY

Youth Mentoring / Youth Mentoring at Businesses

Mentorship-based programmes boosting youth employability in Galicia through tailored training, expert guidance, and paid placements in key economic sectors to ease school-to-work transition.
  • SIM CASE STUDY

Junior Safety Forum

The Junior Safety Forum, piloted by South Dublin County Council, empowers diverse youth to lead safety campaigns, promote wellbeing, and drive positive change in their schools and communities.
  • SIM CASE STUDY

Jobs Airport

Our world is threatened by problems that need to be solved. Innovative solutions are needed and they can be created by you with the support of our Center for Impact Entrepreneurship - Jobs Airport!
  • SIM CASE STUDY

Apps for Good

Empowering students to become problem-solvers through technology, Apps for Good transforms classrooms into spaces of innovation, where young people create digital solutions with social impact.
  • SIM CASE STUDY

Digital Citizenship Center

Promoting digital inclusion and active citizenship, the Digital Citizenship Center offers accessible, community-based spaces where vulnerable groups develop essential digital skills.
  • SIM CASE STUDY

InGaming Goes to Schools

Promoting digital wellbeing and preventing gaming addiction, InGaming Goes to Schools engages students in interactive sessions led by trained youth ambassadors using peer-to-peer language.
  • SIM CASE STUDY

Letter Lingo

Letter Lingo is an innovative boardgame designed to help learners of all ages & abilities improve their English language skills and socialise with new people in the community in a fun & engaging way
  • SIM CASE STUDY

Social Impact Generator

Peace innovation hub in Europe’s last divided capital Cyprus using entrepreneurship and tech to unite divided communities, empower youth, and drive sustainable, inclusive change.
  • SIM CASE STUDY

Social Impact Award learning program

SIA program supports young people in 19 countries to address pressing social and environmental challenges through training, mentoring, community, and incubation.
  • SIM CASE STUDY

Digital Works for Youth

Empowering youth in Latvia and Romania, especially NEETs, with digital skills training, mentoring, and job speed-dating events to boost confidence and access to employment.